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boost.asio c 网络编程之六:udp回显客户端/服务 boost.asio udp回显客户端/服务-ag真人游戏

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       因为udp不能保证所有消息都抵达接收者,所以不能保证消息都以回车结尾。

       在服务端,收到消息后,简单的回发给客户端,并且不关闭socket,因为这是udp。

一.udp同步客户端

udp客户端比tcp客户端要简单:

#ifdef win32
#define _win32_winnt 0x0501
#include 
#endif
#include 
#include 
#include 
#include 
#include 
using namespace boost::asio;
io_service service;
ip::udp::endpoint ep(ip::address::from_string("127.0.0.1"), 8001);
void sync_echo(std::string msg) {
    ip::udp::socket sock(service, ip::udp::endpoint(ip::udp::v4(), 0));
    sock.send_to(buffer(msg), ep);
    char buff[1024];
    ip::udp::endpoint sender_ep;
    int bytes = sock.receive_from(buffer(buff), sender_ep);
    std::string copy(buff, bytes);
    std::cout << "server echoed our " << msg << ": "
        << (copy == msg ? "ok" : "fail") << std::endl;
    sock.close();
}
int main(int argc, char* argv[]) {
    char* messages[] = { "can", "ge", "ge" , "blog" , 0 };
    boost::thread_group threads;
    for (char ** message = messages; *message;   message) {
        threads.create_thread(boost::bind(sync_echo, *message));
        boost::this_thread::sleep(boost::posix_time::millisec(100));
    }
    threads.join_all();
    system("pause");
}

二.udp同步服务端
udp服务端会是你写过的最简单的服务端:

#ifdef win32
#define _win32_winnt 0x0501
#include 
#endif
#include 
#include 
#include 
#include 
using namespace boost::asio;
using namespace boost::posix_time;
io_service service;
void handle_connections() {
    char buff[1024];
    ip::udp::socket sock(service, ip::udp::endpoint(ip::udp::v4(), 8001));
    while (true) {
        ip::udp::endpoint sender_ep;
        int bytes = sock.receive_from(buffer(buff), sender_ep);
        std::string msg(buff, bytes);
        sock.send_to(buffer(msg), sender_ep);
    }
}
int main(int argc, char* argv[]) {
    handle_connections();
}
下面是客户端回显的结果,当然要先启动服务端。


三.udp异步客户端

#ifdef win32  
#define _win32_winnt 0x0501  
#include   
#endif  
#include   
#include   
#include   
#include   
#include   
using namespace boost::asio;
io_service service;
ip::udp::endpoint ep(ip::address::from_string("127.0.0.1"), 8001);
#define mem_fn(x)       boost::bind(&self_type::x, shared_from_this())  
#define mem_fn1(x,y)    boost::bind(&self_type::x, shared_from_this(),y)  
#define mem_fn2(x,y,z)  boost::bind(&self_type::x, shared_from_this(),y,z)  
class talk_to_svr : public boost::enable_shared_from_this
    , boost::noncopyable {
    typedef talk_to_svr self_type;
    talk_to_svr(const std::string & message)
        : sock_(service, ip::udp::endpoint(ip::udp::v4(), 0)), started_(true), message_(message) {}
    void start() {
        do_write(message_);
    }
public:
    typedef boost::system::error_code error_code;
    typedef boost::shared_ptr ptr;
    static ptr start(const std::string & message) {
        ptr new_(new talk_to_svr(message));
        new_->start();
        return new_;
    }
    bool started() { return started_; }
private:
    void on_read(const error_code & err, size_t bytes) {
        if (!err) {
            std::string copy(read_buffer_, bytes);
            std::cout << "server echoed our " << message_ << ": "
                << (copy == message_ ? "ok" : "fail") << std::endl;
        }
    }
    void on_write(const error_code & err, size_t bytes) {
        do_read();
    }
    void do_read() {
        sock_.async_receive_from(buffer(read_buffer_), sender_ep,
            mem_fn2(on_read, _1, _2));
    }
    void do_write(const std::string & msg) {
        std::copy(msg.begin(), msg.end(), write_buffer_);
        sock_.async_send_to(buffer(write_buffer_, msg.size()), ep,
            mem_fn2(on_write, _1, _2));
    }
private:
    ip::udp::socket sock_;
    ip::udp::endpoint sender_ep;
    enum { max_msg = 1024 };
    char read_buffer_[max_msg];
    char write_buffer_[max_msg];
    bool started_;
    std::string message_;
};
int main(int argc, char* argv[]) {
    char* messages[] = { "can", "ge", "ge", "blog", 0 };
    for (char ** message = messages; *message;   message) {
        talk_to_svr::start(*message);
        boost::this_thread::sleep(boost::posix_time::millisec(100));
    }
    service.run();
    system("pause");
}

四.udp异步服务器

#ifdef win32
#define _win32_winnt 0x0501
#include 
#endif
#include 
#include 
#include 
#include 
using namespace boost::asio;
using namespace boost::posix_time;
io_service service;
#define mem_fn(x)       boost::bind(&self_type::x, shared_from_this())  
#define mem_fn1(x,y)    boost::bind(&self_type::x, shared_from_this(),y)  
#define mem_fn2(x,y,z)  boost::bind(&self_type::x, shared_from_this(),y,z)  
class talk_to_client : public boost::enable_shared_from_this, boost::noncopyable {
    typedef talk_to_client self_type;
    talk_to_client() : sock_(service, ip::udp::endpoint(ip::udp::v4(), 8001)), started_(false) {}
public:
    typedef boost::system::error_code error_code;
    typedef boost::shared_ptr ptr;
    void start() {
        started_ = true;
        do_read();
    }
    static ptr new_() {
        ptr new_(new talk_to_client);
        return new_;
    }
    ip::udp::socket & sock() { return sock_; }
private:
    void on_read(const error_code & err, size_t bytes) {
        if (!err) {
            std::string msg(read_buffer_, bytes);
            do_write(msg);
        }
    }
    void on_write(const error_code & err, size_t bytes) {
        do_read();
    }
    void do_read() {
        sock_.async_receive_from(buffer(read_buffer_), sender_ep,
            mem_fn2(on_read, _1, _2));
    }
    void do_write(const std::string & msg) {
        std::copy(msg.begin(), msg.end(), write_buffer_);
        sock_.async_send_to(buffer(write_buffer_, msg.size()), sender_ep,
            mem_fn2(on_write, _1, _2));
    }
private:
    ip::udp::socket sock_;
    ip::udp::endpoint sender_ep;
    enum { max_msg = 1024 };
    char read_buffer_[max_msg];
    char write_buffer_[max_msg];
    bool started_;
};
int main(int argc, char* argv[]) {
    talk_to_client::ptr client = talk_to_client::new_();
    client->start();
    service.run();
}

客户端回显结果和同步时一样,如下:

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